You are being hunted through an endless, torch-lit dungeon. You cannot stop running — but something is closing the gap behind you, step by step. Your only defense is nerve: the will to look back at the exact moment it lunges, and stare it down before it takes you.

Peek too early and you waste your courage. Peek too late and… well.

There are two difficulties the more simpler easy difficulty gives you a hint of when to look behind and not to get caught and the real challenge is the Hard difficulty where you are on your own and there wont be any hints to save you

GoodLuck!!

Published 5 days ago
StatusPrototype
PlatformsHTML5
Release date 5 days ago
AuthorStudio 1159
GenrePlatformer
Made withGodot
TagsHorror, plot-twist
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Touchscreen
ContentNo generative AI was used

Development log

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